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Matteo, An invalid floating point error is usually an indication that there is a division by zero. As you noted, if you turn on the debugging mode in Studio, it will check for that condition among the outputs of a component. However, Werner and the others are quite correct that you should try to run your simulation from the Compaq compiler and walk line by line through your code to try and determine where that division by zero is occurring. Best, David Matteo DF wrote: Hi again, --
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