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Marielle, I am not aware of a limitation on orientations in TRNBuild but I would highly recommend simplifying your building as much as you can or at least start with a few orientations and then add more instead of starting with a whole lot of them. For the external shading by far away objects, Type67 is the one to use (Type67 is just an improved version of Type68). I would recommend skimming the 05-Mathematical Description of the Type to understand what it is trying to do. There is also an example in the ..\Trnsys16_1\Examples\Shading directory. Kind regards, David Marielle van Wanum wrote: Dear trnys-15 users, --
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Thermal Energy System Specialists (TESS), LLC
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