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Re: [TRNSYS-users] About Shading masks (type 67) and Overhang and wingwalls shading (type 34)



Hi Fabien,

Thanks for looking into the details of this topic. I am afraid that you found a bug. Both components were developed separately over the years, and they may not be giving the right results when combined. Sorry if this creates inconveniences. We are currently working on another solution that will combine both shading sources, overhangs and far away objects into a single component.
Best regards,

Diego

Can anyone, have a look on my simulation ?

I don't understand the results.

I try to compare 2 types 34 :
 - the first is combined with a type 67 (parameter 1 = 1)
 - the second is not combined with a type 67 (parameter 1 = 0)
See the results.
Usually, 0 < FSS < 1 same the second type 67
but the first : -1 < FSS < 1 !!!!
In more, I try to compare 3 inputs of type 34 in the 2 cases
See the results.
With a type 67 but no masks (see the ***.dat) I don't have the same result !!!! Thanks.

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